World Models
PixVerse R1 shows why world models are exciting but not yet game engines
PixVerse's R1 world model is another example of the current limitations of the AI-to-game-engine thesis.
World Models
PixVerse's R1 world model is another example of the current limitations of the AI-to-game-engine thesis.
World Models
Robbyant's LingBot-World 2.0 claims an hour of stable, interactive generation from a single image.
Coding
A Google designer used Claude Fable 5 to bring Command & Conquer: Generals Zero Hour to iPhone in 40 minutes.
Steam
A new GameDiscoverCo survey of 3,800 core Steam fans finds only 8% would refuse to buy an AI-disclosed game.
Rocket League
MIRA is a neural network that's been trained on Rocket League and supports a four player gameplay via generative AI.
Meta
Pocket looks like a new app, but it's actually an old one with Meta's feed bolted on.
Steam
A viral “AI slop” accusation against a solo dev’s breakout indie hit highlights that Steam has no way to verify AI-use.
Godot
For open source game Godot, AI is currently more of a cost than an opportunity.
Unreal Engine
Epic's strategic bet is AI embedded into UE6 boosts the Fortnite ecosystem.
Ecosystems
AI will kill off many game companies but it will allow many game communities to flourish.
Unreal Engine
Epic Games says AI will be an integral part of Unreal Engine 6.
Crystal Dynamics
The revealing part of Crystal Dynamics’ comments about generative AI is not that the studio is using it; it's how carefully it's talking about using it.