Roblox
Roblox completes AI acqui-hire hat trick with Morpheus AI deal
Roblox continues its ambitious path to build AI games running at 4K and 60 fps with its third acqui-hire in recent months.
Roblox
Roblox continues its ambitious path to build AI games running at 4K and 60 fps with its third acqui-hire in recent months.
Every games company is having to negotiate how it uses AI, but not every company has the same counterparties.
miHoYo
While western game companies equivocate about use of AI, Chinese devs are investing heavily into the vision.
Animation
Uthana's AI platform for human motion is a specialized solution for character animation. But does it have a moat?
Roblox
Roblox's world-model research is interesting because it shows why games remain such a hard medium for generative AI.
Capcom
How is Capcom handling the pressures of production costs and gamers' purity demands.
HyperForge started life as a RuneScape-inspired AI-first MMORPG. After a Jagex C&D it's now an AI-first game engine, and a AI-first MMORPG.
How games are being remade in the AI era
Generative Design in Minecraft is a long-running academic competition to generate a working Minecraft settlement on an unknown map.
What do Google DeepMind and Fenris Creations hope to get out of their ambitious partnership?
Sony has announced its company-wide approach to leveraging all forms of AI.
Do gamers want better games or purer games?
One of the most consequential effects of generative AI is not simply that it makes existing entertainment cheaper to produce. It's that it expands who gets to make interactive entertainment. And when that happens, it often creates new forms of entertainment rather than just more efficient versions of
With GTA VI anticipation at an all-time-high, Take-Two's CEO is avoiding loose lips.
Google DeepMind has partnered with EVE Online to build training environments for the next generation of AI agents.
After several false starts, it looks like Unity is finally riding the AI wave.
New Xbox CEO Asha Sharma is killing Copilot, not AI.
Randy Pitchford is a professional magician. He deceives for fun.
Roblox because it's embracing AI. Nintendo because it's not.
Of all the ways generative AI could reshape game development, voice audio may be the most immediately useful, and the most explosive. In-game speech sits in a strange middle ground. It is both a hardcore production process and a live performance. A battle bark, shopkeeper greeting, quest reminder or tutorial